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Kefiiw
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Posts : 109
Join date : 2010-05-15
Age : 33
Location : Springfield, MO

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Character: Kefiiw
Race: Erudite
Class: Magician

PostSubject: Guild Pact   Mon May 17, 2010 9:47 pm

Well we don't really have a "Guild Pact" so to speak.
But if we did this is what it would say:

-Follow the rules of SoD found here
-Don't be a douchebag

That's it...

Not that hard...

Let's keep it that way...
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PostSubject: Re: Guild Pact   Mon May 17, 2010 10:06 pm

Agreed
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gamot

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Join date : 2010-05-16
Age : 44
Location : Parts Unknown

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Character: Gamot
Race: Erudite
Class: Wizard

PostSubject: Re: Guild Pact   Tue May 18, 2010 8:37 am

=-D

Spoken like a true prodigy.
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Parlan

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Join date : 2010-05-15
Age : 60
Location : Springfield MO

PostSubject: Re: Guild Pact   Tue May 18, 2010 8:53 am

heh... I like the rules.

Back in the olden days of EQ I was in a guild that had these three simple rules posted on their website.

Don't be a nimrod.
Don't hang out with nimrods.
If you are a nimrod, or hang out with nimrods... quit it.
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Kefiiw
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Posts : 109
Join date : 2010-05-15
Age : 33
Location : Springfield, MO

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Character: Kefiiw
Race: Erudite
Class: Magician

PostSubject: Re: Guild Pact   Tue May 18, 2010 9:28 am

Parlan wrote:
heh... I like the rules.

Back in the olden days of EQ I was in a guild that had these three simple rules posted on their website.

Don't be a nimrod.
Don't hang out with nimrods.
If you are a nimrod, or hang out with nimrods... quit it.

I love that! Nice... Very Happy
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hellin

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Posts : 13
Join date : 2010-05-16

PostSubject: nice rulez they rock   Tue May 18, 2010 6:48 pm

hehe Nice Rulez
with a guild like us the rules should be nice and simple
man the fuck up
shut the phuck up\
and i got dibbs on ur loot Wink
lmao Wink

Hellin
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Wolflen Darkmoon

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Posts : 77
Join date : 2010-06-07
Age : 39

PostSubject: A thought...   Tue Jun 08, 2010 10:03 am

Okay well you are all going to tire of me being on these boards perhaps lol, but dont blame me I was encouraged to sign up lol....

Anyway, Cool cool on the rules. Is that the "charter" then?

One think I think would help Hailene as/when it grows much larger, is to appoint Guild Ambassador(s) that would go out and form alliances or treaties with other guilds. This is helpful in times of raiding, when perhaps one guild doesn't have enough members online or whatever, and it helps because guilds that help each other provide more opportunities for grouping in general, and its one more person/guild to watch your back if you are in a tough spot.

Thoughts anyone?
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gamot

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Character: Gamot
Race: Erudite
Class: Wizard

PostSubject: Re: Guild Pact   Tue Jun 08, 2010 7:18 pm

I like where your heart is Wolflen, but I think you're overthinking this a bit. Our relationship with other guilds will be built by getting into groups with them and just flat out not sucking ass. Wear your guild tag, and refer to Rule #1, the other stuff will work itself out.

And by all means, wear these forums out!
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